Colin Callahan


Skilled in industry standard software and programming techniques with the ability to learn new technology quickly. Always approach problems from varied perspectives with a keen attention to detail. Experienced working on team-based projects and is able to communicate effectively with others of many disciplines. Capable of meeting high-pressure deadlines. Well rounded understanding of game development with respect for the intricate balance between technology and art. Self starter with an eagerness to teach and help others.


  • Tools Programming
  • Game Programming
  • Shader Programming
  • Unreal Engine 3
  • Unity Engine
  • Game Design
  • 3D Modelling
  • Texturing


  • Unreal Engine 3/4
  • UnrealScript
  • C#
  • C++
  • Unity Engine
  • CG
  • 3D Studio Max
  • Maya
  • Photoshop
  • Zbrush
  • Visual Studio
  • Flash
  • Actionscript 3.0
  • Python