Underwater City Scene

This was a project done in 3 weeks time in the Unreal Engine (UDK) with a team of 4 others.
My roles in this project were…
- Shader artist
- Co-Producer
- Level builder

I worked along-side…
Austin Arnet: Producer and Artist
Ian Richards: Artist
Jordan Schussler: Effects Artist
Josh Dunnam: Concept Artist

Production, Shader Art, Level Building, Unreal